PIXEL40K - an oldschool Pixelart fangame project
Posted: 11 Feb 21, 13:27
This isn't my work, but that of PeaceCraft @ B&C, who's said I can share it here.
Astartes:

Orks:

Is this cool or what?!
PeaceCraft wrote: The idea here is to make a small game level for test purposes. It'll de a beat em up/ shoot em up between orks and marines. Some dakka and slappy action, we will make it browser compatible and release it for fun for all the fans to get some old school gaming in 16 bit pixel art (with modern technology). don't worry about IP cuz we dont mean to make money out of it, this is just a project of love.Check these sprites out!
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the initial animations are almost complete (there will be waaay more but the essential ones for prototyping are almost done), i'm currently making the game - there will be a playable free fanproject game online soon - i will prototype it then start making pre alpha versions and slowly add features and gameplay. You will be able to play a hybrid beat em up/ run and gun kinda streets of rage/metal slug kinda game on your browser. this is not for sale it is a fan project and i'm doing it cuz i love the setting and i wanted to make something cool for the community.
Astartes:

Orks:

Is this cool or what?!
i promise to do what i can. I haven't mentioned much technical gamedesign mechanics cuz this is a modeling wargaming forum and i figured people would be bored to know about the engine and gameplay dev. but since you asked - let me answer a few things : game logic is being done in Unity engine and is 90% ready to start implementing gameplay (skeleton is almost ready to add meat). All your suggestions are covered bro
- i plan to make different weapon loadouts, but since this is not a commercial game designed to sell - we are developing considering funfactor and viability as our main concerns (instead of crap like lootboxes
blargh 

